Now think of how many of those female characters and protagonists are oversexed, created for the male gaze, or put in an inactive damsel role for the plot of the game. Representation matters. A Study last year proved that exposure to tv shows increased the self esteem of young white boys and markedly decreased the confidence and self esteem of girls across the board (and we haven’t even started on the representation of characters of color and the effect it has on children’s self perception).
Video games are a different media, and even more concerning if representation metrics are changing how our kids think of themselves. Especially knowing that 67% of American Households have video game consoles and 91% of Children play video games regularly,how do you think the portrayal (and lack of portrayals) of women and girls in these games is affecting little girls – or influencing how little boys view their importance and/or influence over them?
— Comics. Movies. Lit. Pop Culture. The Smash Survey is an upcoming podcast project that will critically explore the representation of race, gender, and queer identity in media and pop culture in a fun and engaging format.
Why have I only just noticed that the Sky Patrol, apart from being named after a Tails game, is also in the shape of the classic Sonic ring logo?
It gives new meaning to the colour scheme of the Tornado.
Some random humour from this issue.
I’m fine. Honest.
So people are worried about Sonic wearing bandages in Sonic Boom?
My humanised SEGASonic has a lot of costumes. They gain bandages somewhere about the ShtH mark. For some reason…
For some reason I decided to draw this Boom!Sonic on drawastickman.com.
I was not disappointed.
I’m not gonna lie, I just burst out laughing.